

The default windowed font has tiles that are 8x12 pixels, for instance, so for a 80x25 grid, you use a 640x300 window, and for a 125x50 grid, you'd use a 1000圆00 window. One solution for this problem is to embark on a location with no surface magma or water. Any volcanos or other magma sources, and any oceans or rivers will slow the game since it calculates where those liquids are moving to. 1.3 Step 3: Import your pages 1.
#Dwarf fortress wiki offline install#
Make sure the window size or full screen resolution matches the grid/tile size if you don't want the display to be squashed or stretched. 3) Flowing water or flowing Magma slows the game. Dwarf Fortress Wiki:Offline wiki Contents 1 Local Mediawiki instance 1.1 Step 1: Get a Mediawiki dump 1.2 Step 2: Get a Mediawiki install going. Dwarf Fortress Character and Graphics Sets - Arqade Dwarf Fortress Character and Graphics Sets closed Ask Question Asked 12 years, 8 months ago Modified 9 years, 3 months ago Viewed 6k times 19 Closed. This is the dimensions in tiles of the display grid.

Tiles that are too large will always be compressed rather than running off the screen. If this is set to YES, the tiles will not be stretched, but rather the game view will be centralized, surrounded by black space.
